Sunday, February 23, 2014

R O S A



"ROSA is an epic sci-fi short film that takes place in a post-apocalyptic world where all natural life has disappeared. From the destruction awakes Rosa, a cyborg deployed from the Kernel project, mankind’s last attempt to restore the earth’s ecosystem. Rosa will soon learn that she is not the only entity that has awakened and must fight for her survival.
The short-film was created entirely by young comic-artist Jesús Orellana with no budget during a single year. "

https://www.facebook.com/rosashortfilm

"When I first started I had absolutely no idea about animation or video editing, so as a graphic-novel artist, the plan was to make a smaller 2D short film with drawings and very limited animation. Then I started experimenting with some 3D software I used previously for reference in my drawings. I did some rough animations and was very happy with the results. The rest was a lot of tutorials, time, and hard work. I worked on the short full-time, all day, all year. The first six months were mainly a trial and error process.

The equipment was nothing fancy, I used my computer and software I already had. For the CG, I used a combination of Blender and Daz Studio. The renders were heavily post-produced to achieve the look I wanted. I used my experience as an illustrator to work every shot like a painting with lots of layers and details. It was hard work but ultimately very rewarding. Hardware was an old 2003 iMac that died during the process and was replaced by a Mac Pro during the production."
At http://www.shortoftheweek.com/2011/11/16/interview-with-jesus-orellana-rosa/.

P01: 360º Selfie

Nadar, Revolving Self Portrait, c. 1865.


O enunciado da proposta de trabalho 1 já se encontra disponível na respectiva página.

Bom trabalho,
pc.

Sunday, February 16, 2014

Participação no blogue

Apesar de certamente já possuir o vosso endereço de correio eletrónico, peço a todos os estudantes que me contactem por email a fim de vos poder enviar o convite para poderem participar como autores neste blogue.

cumps,
pc.

Thursday, February 13, 2014

Going past the uncanny valley?



"The uncanny valley is a hypothesis in the field of human aesthetics which holds that when human features look and move almost, but not exactly, like natural human beings, it causes a response of revulsion among some human observers."

At http://en.wikipedia.org/wiki/Uncanny_valley.

Wednesday, February 12, 2014

Tudo Isto É Design!




(O que, infelizmente, ficou por anunciar na aula de hoje.)

Estão todos convidados para a conferência "Tudo Isto É Design!". É um evento promovido pela Comissão de Acompanhamento da Licenciatura de Design de Comunicação que tem como objectivo dar a conhecer alguns dos projectos realizados, e saídas profissionais e académicas que têm sido encontradas por alumni da LDC da Faculdade de Belas Artes da Universidade do Porto.

Nesta quinta-feira (13/02) às 17:00, na aula magna, contaremos com a presença de Pedro Amado, Rita Coelho, Pedro Serapicos, Júlio Dolbeth, IP4 Magazine, Rui Ricardo, Game Studio 78, Inês Melo, José Carneiro, e Adriano Rangel.

https://www.facebook.com/events/1421934588050575/